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Introducing Agadon the Hunter, a formidable new adversary set to replace the Marauder in *DOOM: The Dark Ages*. Unlike its predecessor, Agadon isn’t merely an upgraded version of the Marauder—it’s an entirely distinct entity. Drawing inspiration from multiple iconic bosses, Agadon boasts impressive abilities such as dodging, evading attacks, and even deflecting projectiles from the Doom Slayer. This boss will challenge players with a diverse range of combo attacks, compelling them to utilize a sawtooth shield—a mechanic reminiscent of *Sekiro: Shadows Die Twice*, a game that heavily influenced the developers.
The battle against Agadon serves as the ultimate trial of all the skills players have honed throughout the game, acting as a fitting finale. The development team chose not to abandon the idea of a challenging boss, believing players are prepared for an added layer of difficulty. However, feedback highlighted that the issue lay in the presentation and insufficient explanation of the mechanics, rather than the difficulty itself.
Several elements needed to defeat Agadon were absent earlier in the campaign, causing frustration among some players due to the sudden shift in gameplay pace. Addressing this by introducing mechanics more seamlessly and providing better preparation for players aims to resolve these concerns.
*DOOM: The Dark Ages* releases on May 15, 2025, for current-gen consoles (PS5, Xbox Series) and PC (Steam).
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