While many associate *Monster Hunter* with the thrill of the hunt, capturing monsters is a crucial element, offering unique rewards and surprising moments. *Monster Hunter Wilds* players have recently uncovered a humorous quirk: captured monsters don't simply vanish; they eventually get up and wander off!
Reddit user RDGtheGreat, on r/MonsterHunter, shared this observation: after capturing a Nu Udra and patiently waiting, the giant cephalopod casually rises and departs. This has sparked amusement, with many comparing it to a film wrap-up.
Fun fact: captured monsters just get up and leave within a minute of napping
by u/RDGtheGreat in MonsterHunter
While in-universe explanations remain speculative (the research team doesn't exactly use giant cages), the "catch-and-release" approach aligns well with Alma's and the team's overall methodology, adding a layer of realism to the game's narrative.
Regardless of lore, this detail is a charming addition. Capcom's inclusion of a dedicated animation, rather than a simple fade-out, demonstrates attention to detail. The sight of a multi-limbed monster, somewhat depleted, ambling away is undeniably comical, yet it subtly enhances the game's world-building, offering a glimpse into the researchers' methods.
Monster Hunter Wilds Weapons Tier List
Monster Hunter Wilds Weapons Tier List
Patch 1.000.05.00 for *Monster Hunter Wilds* has recently launched, resolving several quest progression issues and bugs. While performance optimizations are still underway (resulting in a "Mixed" Steam rating), the game continues to evolve.
To enhance your *Monster Hunter Wilds* journey, explore our guides on what Monster Hunter Wilds doesn’t tell you, a guide to all 14 weapon types, a detailed Monster Hunter Wilds walkthrough (in progress), a Monster Hunter Wilds multiplayer guide, and instructions on how to transfer your Monster Hunter Wilds Beta character.
IGN awarded *Monster Hunter Wilds* an 8/10 in their review, stating: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”