In *Kingdom Come: Deliverance 2*, Groschen can be hard to come by, especially in the early stages of your journey. One effective way to earn money quickly is through gambling, specifically by playing dice. Here's a comprehensive guide on how to master the dice game in *Kingdom Come: Deliverance 2*.
Table of contents
Where to Play Dice in Kingdom Come Deliverance 2
How to Score in Dice
Badges
Cheating Dice
Where to Play Dice in Kingdom Come Deliverance 2
Your introduction to dice in Kingdom Come: Deliverance 2 begins during the tutorial segment, where you'll learn the fundamentals of the game. This initial training will equip you with a solid understanding of the mechanics and strategies involved.
As you venture into the open world, you'll find dice players at almost every inn or tavern. To locate them, simply visit the nearest town and look for NPCs lounging outside these establishments. Engage them in conversation to start a game.
How to Score in Dice
The dice game in Kingdom Come: Deliverance 2 is all about scoring points to outdo your opponent. Each game has a target score, and the first to reach it is the winner. You begin your turn with six dice, which you can roll multiple times. However, be cautious: if a roll yields no scoring combinations, your turn ends, and you lose all points accumulated during that turn. Additionally, you lose one die per roll, making subsequent rolls more challenging.
Here are the scoring combinations:
Combination | Points |
---|---|
1 | 100 |
5 | 50 |
1, 2, 3, 4, 5 | 500 |
2, 3, 4, 5, 6 | 750 |
1, 2, 3, 4, 5, 6 | 1,500 |
Three 1s | 1,000 |
Three 2s | 200 |
Three 3s | 300 |
Three 4s | 400 |
Three 5s | 500 |
Three 6s | 600 |
For triples, additional matching dice will double your score. For example, three 2s score 200 points, four 2s score 400, five 2s score 800, and six 2s score 1,600.
Badges
As you progress through Kingdom Come: Deliverance 2, you may discover Badges that add an exciting twist to your dice games. These can be found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold.
Here's a list of Badges and their effects:
Badge | Effect |
---|---|
Tin Doppelganger’s Badge | Doubles the points of your last throw. Can be used once per game. |
Tin Badge of Headstart | You gain a small point headstart at the start of the game. |
Tin Badge of Defence | Cancels the effects of your opponent’s Tin badges. |
Tin Badge of Fortune | Allows you to roll one die again. Can be used once per game. |
Tin Badge of Might | Allows you to add one extra die to your throw. Can be used once per game. |
Tin Badge of Transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
Carpenter’s Badge of Advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
Tin Warlord’s Badge | You gain 25% more points for this turn. Can be used once per game. |
Tin Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
Silver Doppelganger’s Badge | Doubles the points of your last throw. Can be used twice per game. |
Silver Badge of Headstart | You gain a moderate point headstart at the start of the game. |
Silver Badge of Defence | Cancels the effect of your opponent’s Silver badges. |
Silver Swap-Out Badge | After your throw, you can roll a die of your choosing again. Can be used once per game. |
Silver Badge of Fortune | You can roll up to two dice again. Can be used once per game. |
Silver Badge of Might | Allows you to add an extra die to your throw. Can be used twice per game. |
Silver Badge of Transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
Executioner’s Badge of Advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
Silver Warlord’s Badge | Gain 50% more points this turn. Can be used once per game. |
Silver Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
Silver King’s Badge | The badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game. |
Gold Doppelganger Badge | Doubles the points scored from your last throw. Can be used thrice per game. |
Gold Badge of Headstart | You gain a large point headstart at the start of the game. |
Gold Badge of Defence | Cancels the effect of your opponent’s Gold badges. |
Gold Swap-Out Badge | After your throw, you can throw two dice of the same value again. Can be used once per game. |
Gold Badge of Fortune | You can roll up to three dice again. Can be used once per game. |
Gold Badge of Might | Allows you to add an extra die to your throw. Can be used thrice per game. |
Gold Badge of Transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
Priest’s Badge of Advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
Gold Warlord’s Badge | Gain double points for this turn. Can be used once per game. |
Gold Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
Gold Emperor’s Badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
Gold Wedding Badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Cheating Dice
While exploring the open world, you might stumble upon special loaded dice in chests or on corpses. These dice are designed to favor certain numbers, making your games easier. At the start of a new dice game, you can choose to use these loaded dice to gain an advantage.
This guide covers everything you need to know about playing dice in Kingdom Come: Deliverance 2. For more tips and detailed information on the game, be sure to visit The Escapist.