
Malgré l'annulation de la série télévisée de pilotes en direct prévue, Ubisoft confirme le développement continu d'autres projets de franchise Driver. Plongeons dans les détails.
Ubisoft reste attaché à la franchise Driver

Ubisoft a officiellement annoncé le jeu de jeu l'annulation de sa série de pilotes en direct. Initialement prévu pour le streaming exclusif sur Binge.com en 2021, le projet faisait partie de l'initiative plus large d'Ubisoft visant à étendre ses franchises de jeu dans d'autres médias. Comme indiqué par Danielle Kreinik, chef du cinéma et de la télévision d'Ubisoft, c'était pour "donner vie à nos jeux de manière nouvelle et passionnante".
La résiliation du partenariat découle de la fermeture de Hotrod Tanner LLC, une filiale d'Ubisoft impliquée dans des projets de films et du nom du protagoniste du pilote. Un porte-parole d'Ubisoft a confirmé au fichier de jeu: "Nous n'allons plus de l'avant avec notre partenariat avec Binge for a Driver Series."
Cependant, Ubisoft assure aux fans que le développement se poursuit sur d'autres projets de pilotes. La société met l'accent sur sa poursuite active des «autres projets passionnants liés à la franchise» et promet des annonces futures. Les détails spécifiques restent non divulgués, mais les fans sont encouragés à rester à l'écoute pour les nouvelles à venir.
Roguelike Flame Keeper: Ignites Thrills
A Dark Fantasy Dungeon Crawler with Procedural Perils and Fiery Consequences
🔥 Welcome to the Ashen Keep 🔥
Where every flame burns a memory, and every choice turns to ember.
In Flame Keeper, you wield not just fire—but fate itself.
You are the last Keeper of the Eternal Pyre, a cursed guardian bound to a dying world.
Each dungeon is forged anew—shifting, burning, haunted by forgotten gods and flame-wreathed spirits.
Survival depends not on strength alone, but on your choices, your flames, and the price of each spark.
🔥 Core Mechanics:
Procedural Flame Dungeons
Every run is a new inferno. Rooms rearrange. Enemies evolve. The fire changes the world.
The Flame Lens (Dynamic Perception)
Your vision is limited—only what the flame reveals. Shadows hide traps, whispers, and secrets.
But the flame consumes. Burn too long, and you’ll lose your way... or your mind.
Soul-Forge Combat
Fight with fire-based weapons, but each spell, strike, and ignite drains your soul.
Overuse? You begin to burn from within. Madness. Mutation. Flame-born corruption.
Legacy of Flames
Die? Your flame passes to a new Keeper—carrying your memories, regrets, and sins.
Some keepers return... reborn in ash and fury.
The Eternal Choice
At key moments, you must decide:
Burn to purify (risk madness for power)
Sacrifice to save (lose a flame to save a soul)
Let it consume (become the fire)
🌋 What’s New in This Flame?
Pyre Echoes: Replay past runs as ghosts, altering the world through memory.
Crimson Oaths: Seal pacts with flame spirits—each grants a power, but demands a price.
Ashen Lore: Collect fragmented histories of past Keepers—some truths are too dangerous to know.
Dynamic Fire Webs: The flame spreads, alters terrain, and even learns. Some dungeons begin to fight back.
✨ Why Players Are Burning Up:
“I died 12 times. Each death was a story. And on the 13th run… I didn’t save anyone. I became the fire.”
— Player, 100+ Runs
“The sound of crackling flame made me cry. I don’t even know why. I just… felt it.”
— Reddit, r/roguelike
🔥 Flame Keeper isn’t just a game.
It’s a ritual of fire and memory.
A journey through ash, desire, and the thin line between guardian and destroyer.
Available Now on PC, PlayStation, and Xbox.
“Burn bright. Burn true. But never forget—fire does not forgive.”
🔥 Download your flame. Enter the keep. 🔥
Developed by Emberforge Studios.
Inspired by myth, forged in flame.