Space Marine 2パッチは、ゲームプレイ要素を復元します
著者: Skylar
Jan 27,2025
Warhammer 40,000:Space Marine 2は、以前のパッチに実装されたNERFの逆のHotfix 4.1に関するプレーヤーの懸念に対処しています。 開発者のSaber Interactiveは、2025年初頭にパブリックテストサーバーの計画も発表しました。
パッチ4.0に対する否定的な反応には、負の蒸気レビューが含まれていました。 Saber Interactiveは、パッチ4.0の最初の意図は、健康ではなく敵の数を増やすことであり、最も困難な場合でも、ゲームの容易さに関する苦情に対処することであると説明しました。 ただし、この変化は難易度の低下に悪影響を及ぼしました

敵のスポーン:
プレイヤーアーマー:冷酷な難しさでプレーヤーアーマーに10%増加します。
ボットバフ:ボットはボスに30%多くのダメージを与えます。
ボルト武器ファミリー全体で大きな損傷が増加します。 以下では、特定の増加を詳しく説明しています 自動ボルトライフル:20%
重いボルトライフル:15% ストーカーボルトライフル:10%
Roguelike Flame Keeper: Ignites Thrills
— A fiery descent into randomized dungeons, where every spark could be your last.
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Ember Step: Dash through flames to evade attacks—temporarily become intangible.
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