Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

Author: Jack Mar 04,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed through numerous job postings offering intriguing insights. A key revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing fans hoping for a different viewpoint.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to craft detailed first-person animations, with a focus on weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.

An Encounter Designer position highlights the implementation of a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with natural NPC interactions. The role involves collaborating extensively on complex scenarios with multiple solutions, leveraging NPC behaviors, interactive elements, loot placement, and environmental storytelling.

Furthermore, a job posting confirms the exploration of multiplayer capabilities for the sequel, although development is currently in its early phases.

Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have noted a character bearing resemblance to Johnny Silverhand.