Destiny 2 Update 8.0.0.5 addresses numerous community-reported issues and improves the overall player experience. Recent updates, including Into the Light and the The Final Shape expansion, have significantly boosted the game's popularity, but some problems persisted. This patch tackles several key areas, focusing on player feedback.
One significant change affects the Pathfinder system, a replacement for daily and weekly bounties. Players criticized the system's convoluted node structure, requiring activity switching and hindering streak bonuses. Update 8.0.0.5 refines the Pathfinder system, replacing Gambit-specific nodes with more flexible options, allowing progression through either PvE or PvP activities.
Another major improvement involves the removal of elemental surges from Dungeons and Raids. The Final Shape update altered difficulty scaling and player power, negatively impacting these activities. Data analysis confirmed these issues, leading to the removal of elemental surges and the addition of a universal damage buff for all subclasses and Kinetic damage.
A popular exploit in the Dual Destiny exotic mission, enabling double class item rewards, has also been patched. Players can now only obtain one item per completion.
Here's a summary of the patch notes:
Destiny 2 Update 8.0.0.5 Patch Notes
Crucible:
- Resolved an issue with incorrect expansion requirements for Trials of Osiris.
- Corrected Trace Rifle ammo counts at match start.
Campaign:
- Added an Epilogue option to Excision for replaying the ending cinematic.
- Prevented matchmaking into the campaign version of Liminality after the final boss.
Dual Destiny Exotic Mission:
- Fixed the exploit allowing double Exotic class item rewards.
Cooperative Focus Missions:
- Corrected an issue preventing correct mission unlocks.
Raids & Dungeons:
- Removed elemental surges and applied a universal damage buff to all subclasses and Kinetic damage.
Seasonal Activities:
- Fixed the daily reset issue for Piston Hammer charges (previously addressed in a mid-week update).
Gameplay and Investment:
Abilities:
- Addressed an issue where Storm Grenade received excessive energy from certain perks.
Armor:
- Corrected an issue where Precious Scars incorrectly triggered with Kinetic weapons.
Weapons:
- Fixed Riposte's fixed weapon roll issue, replacing Golden Tricorn with Desperate Measures (future update will correct existing Golden Tricorn instances).
- Resolved an issue where Sword Wolfpack Round hits activated Relentless Strikes incorrectly.
Quests:
- Removed the Vanguard Ops bounty requirement from the "On the Offensive" quest.
- Allowed dismantling of Dyadic Prism after obtaining Ergo Sum on an alternate character.
- Fixed the Khvostov 7G-0X acquisition issue related to full inventories.
Pathfinder:
- Replaced Gambit nodes in Ritual Pathfinder with general nodes, enabling PvE or PvP completion.
- Corrected tracking issues for motes in Ritual Pathfinder objectives.
- Addressed issues with Pale Heart Pathfinder resets and Ergo Sum drops.
- Fixed an Urban Parkour objective update issue in the Pale Heart Pathfinder.
Emotes:
- Resolved an issue where players could be killed after using The Final Slice finisher.
- Ensured consistent results for the D&D Emote, Natural 20.
Platforms and Systems:
- Fixed an overheating issue on Xbox consoles caused by Prismatic class screen VFX.
General:
- Corrected the Rank 16 Ghost reputation reward shader. Affected players will receive the updated shader automatically.
- Fixed scaling issues with a Bungie Reward Director Dialog image.