ESA on Trump Tariffs: 'More Than Just Switch 2'

Author: Joshua Apr 06,2025

The past 48 hours have been a whirlwind for both economics enthusiasts and Nintendo fans alike. On Wednesday, the gaming community was hit with the news that the Nintendo Switch 2 would be priced at a steep $450 in the U.S. Analysts attribute this high cost to a combination of factors, including anticipated tariffs, inflation, competition, and rising component costs.

The situation escalated further when, last night, the Trump Administration announced sweeping 10% tariffs on nearly every country, with significantly higher tariffs imposed on nations like China, the EU, Japan, Vietnam, Canada, Mexico, and others. In a swift response, China announced a 34% reciprocal tariff on all U.S. goods this morning. Amidst this chaos, Nintendo made the decision to postpone pre-orders for the Nintendo Switch 2 in the U.S. as they assess the impact of these tariffs on their console strategy.

This unprecedented scenario has left analysts, experts, and the public grappling to understand its implications. Just 30 minutes before Nintendo's announcement, I had the opportunity to speak with Aubrey Quinn, a spokesperson for the Entertainment Software Association (ESA), to discuss the broader impact of these tariffs on the gaming industry.

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The ESA, like many others, is still navigating the potential outcomes of these tariffs. Quinn noted that while they anticipated some form of tariffs due to previous actions and campaign promises by Trump, the exact nature and extent of these measures were uncertain. The ESA expects retaliatory actions from countries like China and further U.S. tariffs, but the full impact remains unclear.

However, Quinn is clear about one thing: these tariffs will negatively affect the video game industry. "We really are, at this point, just watching and trying not to have knee-jerk reactions, because we don't think that what President Trump announced this week is the end of the story, but what was announced this week and the tariffs as outlined, we do expect these tariffs will have a real and detrimental impact on the industry and the hundreds of millions of Americans who love to play games," she stated. The ESA aims to collaborate with the administration and elected officials to find solutions that protect U.S. industries, businesses, and gamers.

Quinn emphasized that the impact goes beyond just the cost of gaming systems. "It's hard to imagine a world where tariffs like these don't impact pricing," she said. Consumer spending, company revenue, jobs, research and development, and even the design of future consoles could all be affected. "The entire consumer ecosystem is connected," she added.

In response, the ESA is taking action, though it has been challenging to start due to the newness of the Trump Administration. The ESA has joined a coalition of trade associations to voice concerns to U.S. Trade Representative Jamieson Greer and is seeking meetings with legislators and administration members to discuss these issues.

When asked if these efforts are making a difference, Quinn confirmed that conversations are happening at various levels of government, including with White House and USTR employees. She stressed that this issue transcends the video game industry, affecting all consumer products from food to fashion to electronics.

For concerned consumers, Quinn suggested reaching out to their representatives through letters, calls, emails, or social media to express their concerns. "I think the more members of government, elected officials, and their staff who hear that their constituents are concerned, the more likely we are to be heard and to potentially make an impact," she advised.

Nintendo's decision to hold off on Nintendo Switch 2 pre-orders came just minutes after our conversation ended. While the ESA does not comment on individual company decisions, Quinn highlighted the broader implications of the tariffs on the gaming industry. "There are so many devices we play video games on... This is going to have an impact," she said, emphasizing that the effects would be felt across the entire industry, regardless of the company.