The game director of The Blood Of Dawnwalker explained why he quit CDPR and opened his own studio

Author: Nicholas Feb 28,2025

The game director of The Blood Of Dawnwalker explained why he quit CDPR and opened his own studio

Following the releases of The Witcher 3 and Cyberpunk 2077, several key figures from CD Projekt RED departed to pursue independent ventures. Among them, a group formed Rebel Wolves, the studio behind the recently announced The Blood of Dawnwalker.

Mateusz Tomaszkiewicz, a CD Projekt RED veteran, shed light on his decision to leave CDPR and establish Rebel Wolves. Key takeaways from his explanation include:

The desire to explore innovative RPG mechanics with a close-knit team was the primary driving force. Tomaszkiewicz and his colleagues felt constrained by the established norms within larger corporations, believing their unconventional ideas were unlikely to be embraced. Creating a new intellectual property with radical design choices necessitated the independence of their own studio. This approach, while inherently riskier than working within an established framework, allows for greater creative freedom.

Rebel Wolves prioritizes strong interpersonal relationships and open communication, fostering a collaborative environment where innovative ideas can flourish. The smaller team size facilitates efficient discussion and shared vision, ultimately leading to a more focused and passionate creative process. This close-knit structure allows for a more agile development process and a stronger sense of shared purpose.