Summary
- Powerful Weapons Acquisition: Players can acquire potent weapons by confronting dragons, engaging with NPCs, or exploring with unique abilities and perks.
- Weapon Bonuses: Some weapons offer special effects like frozen/chilled status, increased critical rates, and unique skills tailored to various playstyles.
- Act-Specific Weapons: Act 3 features decent weapons, including effective bows, life-stealing swords, and tank-oriented weapons suited for different character builds.
In Divinity: Original Sin 2, the best weapons are determined by the composition of your party, their chosen skills, and your overall strategy. However, certain weapons stand out due to their exceptional power, unique abilities, and impressive damage, making them essential picks for any player.
Updated on January 13, 2025 by Rhenn Taguiam: With Larian Studios announcing their focus on a new IP, fans of Divinity: Original Sin 2 are eagerly awaiting any connection to their beloved game. Though details remain scarce, the rich content of Divinity: Original Sin 2 ensures endless hours of gameplay, particularly for those seeking the game's best weapons. Key armaments include a weapon obtained by forgoing diplomacy, a formidable endgame weapon, and surprisingly effective weapons available from NPC merchants.
19 Fang Of The Winter Dragon
Perfect For Act 1 Adventures
Bonuses and Perks:
- 4 – 5 Water Damage
- 23 – 25 Physical Damage
- 10% Critical Rate
- 155% Critical Damage
- +1 Strength
- +1 Intelligence
- +1 Warfare
- +1 Hydrosophist
- 5% Chilled for a turn
- 25% Cleave
The Fang of The Winter Dragon is located near Fort Joy on the South Southwest part of the island. Players can encounter Slane The Chained Winter Dragon there. Killing the dragon yields the Fang Of The Winter Dragon, while sparing it prevents access to this weapon. Whether or not it's worth killing the dragon is a personal choice, but for those needing a viable weapon early in the game, the Fang of The Winter Dragon offers numerous perks and the useful Chilled effect.
18 Morning’s Light
A Decent Bow For Where It's Discovered
Bonuses and Perks:
- 155% Critical Damage
- +2 Finesse
- +1 Ranged
- +1 Huntsman
- Cause Marked for two turns.
Morning’s Light can be obtained from the NPC Corbin Day, either by freeing or killing him. While killing him is not ideal due to his future role in weapon upgrades, this bow remains one of the better options available at its point of discovery. It offers strong damage and beneficial bonuses.
17 Eternal Stormblade
Perfect For Act 3 Adventures
Bonuses and Perks:
- 14 – 16 Air Damage
- 70 – 78 Physical Damage
- 15% Critical Rate
- 155% Critical Damage
- +3 Memory
- +6 Initiative
- 20% Stunned for two turns
- 10% Shocked for a turn.
The Eternal Stormblade is hidden in the Murky Cave in Act 3, guarded by four guardians. Though not the strongest weapon by Act 4, it's a solid choice for Act 3 with its array of perks and bonuses.
16 Lohar’s Two-Handed Source Hammer
A Handy Source Hammer
Bonuses and Perks:
- 82 – 87 Physical Damage
- 20% Critical Rate
- 155% Critical Damage
- +3 Strength
- +1 Warfare
- +1 Two-Handed
- 15% Cause Knocked Down for two turns.
- Obtain Skill: Onslaught
- Obtain Skill: All In
Lohar’s Two-Handed Source Hammer is acquired after completing the quest Shadow Over Driftwood and turning over Mordu’s Amulet to Lohar. Ideal for mid-game brawlers, its high critical hit rate ensures occasional powerful damage bursts.
15 Hanal Lechet
Combine Fire And Ice
Bonuses and Perks:
- 6 - 7 Water Damage
- 35 – 40 Physical damage
- +2 Strength
- +1 Constitution
- +1 Two-Handed
- +1 Hydrosophist
- 25% Frozen for a turn
- 5% Chilled for a turn
- 25% Cleave Damage
- Obtain Skill: All In
Hanal Lechet is found in Act 2 near an overturned carriage on Reaper’s Coast, within a locked chest. While its damage isn't the highest, its ability to inflict Frozen and Chilled effects makes it a strong choice for controlling enemies.
14 The Illuminator
Be One With Necrofire
Bonuses and Perks:
- 2 – 3 Fire Damage
- 11 – 12 Physical Damage
- 10% Critical Rate
- 150% Critical Damage
- +1 Pyrokinetic
- 50% Necrofire for a turn
- 10% Burning for a turn
The Illuminator, a one-handed Mace, is dropped by Scapor during the Burning Pigs questline. Originally a torch from Braccus Rex's dungeon, it gained dark power from the surrounding atrocities. It inflicts both fire and physical damage, with a high chance of causing Necrofire and Burning.
13 Dumora Lam
Poison Becomes A Friend
Bonuses and Perks:
- +3 Intelligence
- +2 Geomancer
- +1 Dual Wielding
- Create a 1m Poison puddle when targeting terrain
- +159% Damage
- 1 Rune Slot
- Obtain Skill: Siphon Poison
Dumora Lam, a powerful wand, is locked in a runed chest in Dramahlihk’s home plane, accessible with Lohse in the party and Malady alive. It boosts Intelligence, Geomancer, and Dual Wielding, and its poison manipulation abilities are ideal for Undead heroes.
12 Deiseis Riveil
Ramp Up Damage With An Anti-Invisible
Bonuses and Perks:
- 149 – 183 Physical Damage
- +5% Critical Rate
- +150% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- 25% Bleeding for two turns
- 25% Cleave
- Obtain Skill: Glitter Dust
Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, delivers high physical damage and a significant critical damage boost. Its Glitter Dust skill prevents enemies from turning invisible, while its chance to cause Bleeding enhances its utility.
11 Executor Ninyan’s Axe
A Meister Has To Die To Acquire This Powerful Asset
Bonuses and Perks:
- 20% Critical Chance
- 160% Critical Damage
- +2 Strength
- +1 Warfare
- 10% Chance to set Frozen (1 Turn)
- 20% Chance to set Crippled (2 Turns)
- 10% Chance to set Chilled (1 Turn)
During the quest to unlock the Godwoken's potential, players may encounter Meistr Siva's execution by Executor Ninyan. Choosing to kill Ninyan to obtain Executor Ninyan’s Axe is the only way to acquire this weapon, which offers strong perks for tanks, including chances to freeze, chill, and cripple enemies.
10 Chamore Doran
The Only Weapon In The Game With Its Chance Effect
Bonuses and Perks:
- 160% Critical Damage
- +2 Intelligence
- +1 Dual Wielding
- +1 Summoning
- +1 Aerotheurge
- 20% Chance to Set Sleeping (1 turn)
- Immunity to Sleeping
Chamore Doran, available from Trader Ovis in Driftwood Square, is unique for its ability to put enemies to sleep. Its high critical damage and boosts to Intelligence, Summoning, and Aerotheurge make it an excellent choice for spellcasters focusing on stun-heavy strategies.
9 Harrowblade
Perfect For Life Steal Sustain Builds
Bonuses and Perks:
- +160% Critical Damage
- +3 Strength
- 20% Chance to Set Suffocating (1 Turn)
- 20% Chance to Set Burning (1 Turn)
- +14% Life Steal
Purchasable from Quartermistress Anna in the Blackpits, the Harrowblade is ideal for tanks in life steal sustain builds. Its high critical damage and life steal percentage make it a formidable weapon for frontliners facing tough encounters.
8 Loic’s Discipline
Eternally Burn Enemies
Bonuses and Perks:
- +160% Critical Damage
- +3 Memory
- +3 Intelligence
- +2 Pyrokinetic
- 1m Cursed Fire when targeting terrain
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is one of the few wands offering a significant Intelligence boost. Its ability to summon Cursed Fire makes it a dangerous tool for spellcasters aiming to control the battlefield.
7 Voor D’Aravel
Perfect For Tanks
Bonuses and Perks:
- Obtain Skill: Guardian Angel
- 9 Poison
- +3 Strength
- +2 Constitution
- +2 Warfare
- 25% Taunting Opponent for two turns
Hidden in an Ornate chest in The Arx's Lizard Consulate Garden, Voor D’Aravel is ideal for tank characters. Its Guardian Angel skill redirects damage to the wielder, enhancing its defensive capabilities, while its other perks bolster its offensive potential.
6 The Reckoning
Perfect For Battlemages
Bonuses and Perks:
- 150% Critical Damage
- +2 Strength
- +2 Intelligence
- +2 Necromancy
The Reckoning, a two-handed mace dropped by The Hammer, excels in raw damage. Its critical damage boost and enhancements to Strength, Intelligence, and Necromancy make it a go-to choice for battlemages aiming to remain effective into the endgame.
5 Vord Emver
A Powerful Ranged Weapon For Cryo Specialists
Bonuses and Perks:
- 125 – 131 Water Damage
- 208 – 218 Physical Damage
- 5% Critical Rate
- 155% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- -1 Movement
- 20% Frozen for two turns
- 20% Life Steal
- 5% Accuracy
- Obtain Skill: Cryotherapy
Vord Emver, a crossbow held by one of Karon's minions during the Past Mistakes quest, is perfect for cryo specialists. Its high physical and water damage, coupled with the Cryotherapy skill, make it a versatile weapon for controlling and sustaining in combat.
4 Lucian’s Divine Staff
Heal And Magic Missile In One Staff
Bonuses and Perks:
- 219 – 267 Water Damage
- 155% Critical Damage
- +3 Intelligence
- +2 Constitution
- +2 Wits
- +2 Hydrophist
- +6 Initiative
- Obtain Skill: Healing Ritual
- Obtain Skill: Staff Of Magus
Lucian’s Divine Staff, found in a chest in the Cathedral of Arx, is a must-have for mages. Its water damage, stat boosts, and the Healing Ritual and Staff of Magus skills make it a versatile tool for both healing and offense.
3 Domoh Dumora
Burn And Bleed In One Dagger
Bonuses and Perks:
- Cause Burn
- Cause Bleeding three turns
- +110% Damage
- Cause Terrified for a turn
- Obtain Skill: Backstabbing
The Domoh Dumora dagger, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the game's best dagger. Its high damage and ability to inflict Burning, Bleeding, and Terrified make it a potent weapon, especially with its Backstabbing skill for guaranteed critical hits.
2 Swornbreaker
An Unrepairable Sword
Bonuses and Perks:
- +3 Strength
- +3 Intelligence
- +2 Necromancy
- 20% Accuracy
- 20% Critical Rate
- +165% Damage
- Obtain Skill: Swornbreaker
The Swornbreaker can be found in the Vault of Linder Kemm or crafted at the Nameless Isle. Its significant stat boosts and the Swornbreaker skill, which breaks the pact with the God King without repercussions, make it highly valuable, though it's unrepairable and will eventually break.
1 Falone Scythe
A Scythe With Impressive Crit Potential
Bonuses and Perks:
- +3 Strength
- +1 Two-Handed
- 25% Decay for two turns.
- 20% Critical Rate
- 260% Damage
- Obtain Skill: Living On The Edge
- Obtain Skill: All In
The Falone Scythe, obtainable by stealing from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. Its high base damage, critical hit potential, and the Living On The Edge and All In skills make it an unparalleled choice for dealing devastating blows while ensuring survivability.