Ever since Nintendo officially unveiled the Switch 2, anticipation has been building around the upcoming April Direct, where we expect to learn the official release date, price, and game lineup for the new console. What caught many by surprise was Nintendo's decision to release another Direct just a week before the anticipated event, featuring major titles like Pokémon Legends Z-A and Metroid Prime 4. However, considering Nintendo's commitment to backward compatibility, perhaps this move shouldn't have been so unexpected.
Leading up to the recent Nintendo Direct, the company set expectations by stating that there would be no updates on the Switch 2 during the presentation. While that was indeed the case – aside from a reminder about the upcoming Direct and the introduction of the new Virtual Game Card sharing system – it's not a stretch to assume that all the games showcased will be compatible with the Switch 2. Officially, these games are coming to the original Switch, but their playability on the new console seems almost guaranteed.
This strategy benefits everyone involved. Fans of the original Switch have a lot to look forward to as the console enters its eighth year, while those planning to upgrade to the Switch 2 can rest assured that they'll have access to an extensive library of games right from the start.
Nintendo's dedication to backward compatibility is poised to facilitate one of the smoothest transitions between console generations we've seen. While many are eager to discover the capabilities of the Switch 2 and the new games it will bring, Nintendo's conservative approach with the hardware ensures that all players are catered to. The recent Nintendo Direct didn't feel like a push to boost Switch 2 pre-orders or encourage upgrades, and this inclusive strategy deserves recognition. Nintendo is effectively welcoming everyone, whether they choose to purchase a Switch 2 at launch, upgrade later, or stick with their current Switch.
This is why it was safe for Nintendo to showcase a variety of Switch games just days before the dedicated Switch 2 Direct. Beneath the surface, Nintendo was also laying the groundwork for the upcoming transition with the Virtual Game Card system. This update allows Switch owners to connect two consoles and share digital games, a feature that's particularly relevant given the rise in digital game sales, and reminiscent of Steam's family sharing system. Announcing this feature at the end of the Switch's life cycle, with the Switch 2 on the horizon, seems intended to ensure a seamless transition to the new console.
Some have noticed that the fine print for the Virtual Game Card system mentions a "Switch 2 Edition" for certain games. This could imply exclusive enhancements for Switch 2 Edition games that might not be shareable with the older Switch, exclusive re-releases that only work on the Switch 2, or something else entirely. As Nintendo previously mentioned that "Certain Nintendo Switch games may not be supported or fully compatible with Switch 2," this fine print likely serves as a safeguard for any potential unshareable titles.
Whatever the fine print ultimately means, Nintendo seems to be approaching the transition to the Switch 2 like a well-orchestrated procession, similar to how Apple manages transitions between iPhone models. Upgrading isn't mandatory, but there are clear advantages if you do, and you can bring your existing game library along for the journey.