Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes
Roblox's Attack on Titan Revolution receives a significant update (version 3.0), focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature, the numerous smaller enhancements contribute to a smoother, more refined experience.
Key improvements include the introduction of a Winter Tokens event, additional auras for the Armored Titan raid, and the integration of Roblox chat into the main 2D lobby. Notable bug fixes address unusual Titan behaviors (such as T-posing after building impacts and failure to attack players directly below), skill glitches affecting Charge and Founder's Will, and various Thunderspear adjustments.
This update addresses long-standing issues, though it's lighter on new content compared to the recent 2.5 update. It serves as a foundation for future updates, arriving shortly after the substantial 2.5 update which introduced the Armored Titan Raid and Thunderspears.
For players seeking to optimize their experience, a complete list of active codes is available here. Below are the full patch notes:
Attack on Titan Revolution Update 3 Patch Notes
2x Winter Tokens Event
Quality of Life Improvements:
- Roblox chat enabled in the central 2D lobby.
- Added impact frames and sound effects to the "Founder's Vengeance" skill.
- Two new auras added to the Armored Titan raid ("Abyssion" - Epic / "Digital Fracture" - Legendary).
- New refill icon implemented.
- Enhanced streaming properties for improved performance on lower-end devices.
- Map lighting changed from "Future" to "ShadowMap" for optimized performance on lower-end devices.
- "Gameplay Paused" notification disabled.
- "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
- Grammar corrections in the streak message.
Revamped Cutscene Handler:
- General fixes implemented; all starting cutscenes are synchronized.
- Cutscenes automatically skipped if loaded after another player has already loaded them.
- Skip button functionality improved.
Thunderspear Questline Framework Changes:
- Fixed issue where boxes weren't removed after shifting/ejecting.
- Addressed continuous supply objective issue after completion.
- Retrieving a box now grants +1 quest progress (instead of affecting all players).
- Supply mission boxes now spawn in random locations.
- Questline no longer initiates in missions unless the player is prestige 1 or higher.
- Fixed missing cart on the convoy horse in the outskirts spears quest.
Balance Adjustments:
- Boss Titan raid damage buffed by 5.0% per difficulty.
- "Oddball" modifier now increases objective damage.
- "Duckers" Titan variation now only spawns in Hard+ difficulty.
- "Ragers" Titan variation now only spawns in Severe+ difficulty.
- "Leaders" Titan variation now only spawns in Aberrant difficulty.
- "Emperor's Key" cost reduced from 3,499 Gems to 2,999 Gems.
- Increased Battlepass XP gain upon mission completion.
Mission Adjustments:
- Increased base chance of receiving a perk on Titan kill in each difficulty (now also affected by luck multiplier).
- Adjusted perk rarity chances in each difficulty.
- Modified difficulty drop chances (scrolls/serum).
- Revamped luck multiplier formula (uses cumulative frequency).
- Adjusted objective mission end rewards (luck multiplier increased by 1.2x for gaining perks).
Raid Adjustments:
- Changed item chances in each difficulty.
- Fixed "Armored Serum" bypassing the maximum serum cap.
- Revamped luck multiplier formula (uses cumulative frequency).
Thunderspear Adjustments:
- Increased M1 falloff damage.
- Nerfed detonation range by 5.0%.
- Nerfed self-damage explosion radius range.
- Nerfed refill count by 1 in missions and 3 in raids.
Reiss Family Buffs:
- "Command" skill is now affected by "Tactician" memory and "Font of Inspiration" perk.
Fritz Family Buffs:
- "Founder's Will" duration increased (10s > 20s - in shifter form, 15s > 20s).
- "Founder's Will" is now affected by "Tactician" memory.
- "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
- "Founder's Will" cooldown increased (45s > 90s).
- "Founder's Vengeance" now grants +1 extra shift and max ODM/TS resources.
- "Founder's Vengeance" now provides 13s of i-frames after the revive animation.
- Reverted "Furyforge" memory nerf (0.3% > 0.4% DMG for every 1.0% of health lost).
- "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
- "Everlasting Flame" perk changed (no longer increases "Swing Duration" for blades, only affects "Blast Radius" for spears).
- Added "Explosive Fortune" perk (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 Spear per kill).
Armored Titan Shifter (VEVO) Adjustments:
- Courage: Shield gain removed upon expiry instead of gradual loss.
- Charge: Deals tick damage similar to roar.
- Earth Breaker: Cooldown (40 -> 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
- Heavy Attack: Proper Area of Effect implemented.
- Passive: Reworked similarly to boxing mastery, scaling with Damage Reduction.
- Phase Shift: Can now be toggled on and off when re-using the skill. Cooldown (99 -> 25).
- Titan Toss: Miss Cooldown (6.5 -> 4), Stage 2 Cooldown (2 -> 1).
Bug Fixes:
- Fixed Titans sometimes T-posing after hitting a building.
- Fixed shifting damage conversion issues with spears equipped.
- Fixed Thunderspears getting stuck on invisible hitboxes.
- Fixed Thunderspears failing to kill Titans if the player dies.
- Fixed Thunderspears sometimes missing Colossal Titans.
- Dying to one's own Thunderspear while grabbed now causes the Titan to release.
- Fixed "Founder's Will" breaking hooks/gas if used before proper loading.
- Fixed "Flame Rhapsody" perk not applying maximum crit chance correctly.
- Fixed uninteractable chest/reward screen after shifting/ejecting.
- Fixed Female Titan's roar effect being constantly visible during shifting/ejecting on the Guard mission.
- Fixed ability to fling Escort mission objectives by standing in front of the horse(s).
- Fixed missing blades/spears buttons in the equipment screen on mobile devices.
- Fixed Titans not attacking players directly beneath them.
- Fixed hook assist sometimes breaking.
- Fixed ability to double boost on mobile while refilling.
- Fixed Shifter skills not hitting Titan napes correctly.
- Fixed being flung when picking up a Titan.
- Fixed follow rewards sometimes breaking UI.
- Fixed gems not stacking correctly with "Gem Fiend" memory and "Fritz" family.
- Fixed getting stuck in the air after using Thunderspear cutscene skills/"Chaos" skill.
- Fixed visual representation of "Black Flash" perk from raid chests.
- Fixed inability to use Thunderspear skills if a spear is fired before a cutscene.
- Fixed hit inconsistencies with ODM/Shifter M1s based on hit speed.
- Fixed "Charge" skill flinging the Armored Titan raid boss.
- Fixed "Charge" skill getting stuck on random objects.
- Fixed inability to kill ice burst Titans with the "Toss" skill.
- Fixed clothing collision issues with avatars.
- Fixed "Peerless Commander" perk.
- Fixed ability to lose streaks under specific circumstances.
Armored Raid Revamp:
-
Boss punches/skills can now damage objectives.
- Phase 1: Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats to ensure their escape. Raid automatically fails if 1 (Hard) / 2 (Severe/Aberrant) boats are destroyed. The Armored Titan boss has armor penetrable to deal damage before Phase 2. Armor has 20.0% base DMG RESISTANCE, increasing to 50.0% based on remaining armor. A soft cap prevents the Armored Titan from falling below 75.0% health.
- Phase 2: The Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost. Damage dealt to the shield in Phase 1 converts to a higher damage multiplier in Phase 2 (+1.0% damage per 2.0% shield lost). Defeat the Armored Titan while fighting waves of Titans.



