Build A Rocket Boy has deployed its first emergency hotfix for MindsEye following widespread performance complaints during the rocky launch period. The troubled developer admitted being "devastated" by players' experience and pledged rapid improvements through upcoming patches.
Developer Scrambles to Address Critical Issues
In the wake of significant technical problems and player backlash, the studio canceled sponsored streams while reports surfaced of unusually lenient refund approvals - even from typically strict platforms like PlayStation. The immediate hotfix follows yesterday's emotional apology from the development team.
First Wave of Improvements Deployed
The initial 5.7GB PC update and 2GB PS5 patch (with Xbox versions coming soon) targets:
- CPU/GPU optimization and memory management
- Reduced CPR minigame difficulty
- New Depth of Field toggle options
- Fixed controls in MineHunter/Run Dungeon minigames
- PC-specific crash warnings for certain hardware configurations
More Fixes Promised Through June
Build A Rocket Boy confirmed the hotfix addresses the critical memory leak causing frequent crashes, while promising:
- Ongoing performance optimization
- Rebalanced hard difficulty mode
- Animation and AI behavior fixes
The former Rockstar North team now faces an uphill battle - Steam charts show peak concurrent players plummeting from 3,302 at launch to just 435 currently, with mixed user reviews reflecting the game's troubled state.