A newly released gameplay video from Assassin's Creed Shadows has sparked excitement and discussion among fans, offering a first glimpse at Kyoto from a synchronization viewpoint. The footage, shared by the Japanese media outlet Impress Watch, features protagonist Naoe scaling a rooftop to unveil a breathtaking panorama of the city. However, the revealed size of Kyoto has led to some surprise, as it appears smaller than many fans anticipated, fueling conversations about its design and gameplay implications.
On Reddit, users have lauded the visual appeal of Kyoto but expressed concerns about core elements of the Assassin's Creed series, particularly the climbing and parkour mechanics. The video suggests that the city might not provide ample opportunities for extensive free-running, resulting in a mix of admiration and apprehension within the community.
Here are some sentiments shared by Reddit users:
Isn't Kyoto supposed to be about half the size of Paris from Unity? Don't get me wrong, it looks beautiful, and exploring it will definitely be enjoyable, but I was hoping for at least one densely populated city designed for parkour.
It looks great, but it's disappointing that we might be limited to restricted parkour instead of full-on freerunning. Hopefully, the grappling hook will make up for it.
Looks nice, but there aren't enough structures for proper parkour.
While it's visually appealing, it doesn't quite feel like a city. I'm sure it's historically accurate, but it seems lacking when it comes to parkour potential.
Assassin's Creed Shadows is slated for release on March 20, 2025, and will be available on PlayStation 5, Xbox Series X|S, and PC. As the launch date approaches, fans are keenly awaiting further insights into how the game will incorporate the series' iconic mechanics into this unique historical setting. While Kyoto may emphasize historical authenticity over action-packed traversal, the ultimate question remains whether the developers have struck a harmonious balance between visual splendor and engaging gameplay.