It\\'s worth recalling that Helldivers 2 smashed records as the fastest-selling PlayStation Studios game ever, with an incredible 12 million copies sold in a mere 12 weeks. This achievement sets a benchmark unlikely to be surpassed by any other first-party Sony-developed title. However, the journey since its explosive launch has been anything but smooth, marked by significant changes like the reversal of PSN account requirements on Steam, intense review-bombing campaigns, and a community frequently at odds with the game itself over balance adjustments that were sometimes too aggressive or too lenient.

Arrowhead has faced challenges in managing a larger and more mainstream player base than ever before. Now, 14 months after Helldivers 2\\'s release on PC and PlayStation 5, the developer reflects on the tumultuous path it has navigated. Has Arrowhead finally mastered the demanding landscape of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain further insights into Arrowhead\\'s journey and future plans.

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Helldivers 2 Aims for Longevity; Warhammer 40,000 Collab Considered

Author: Hazel Apr 21,2025

Helldivers 2's meteoric rise shows no signs of slowing down, as it clinches two prestigious BAFTA Game Awards for Best Multiplayer and Best Music out of five nominations. These accolades cap off a stellar awards season, highlighting a phenomenal year for the Swedish developer, Arrowhead.

It's worth recalling that Helldivers 2 smashed records as the fastest-selling PlayStation Studios game ever, with an incredible 12 million copies sold in a mere 12 weeks. This achievement sets a benchmark unlikely to be surpassed by any other first-party Sony-developed title. However, the journey since its explosive launch has been anything but smooth, marked by significant changes like the reversal of PSN account requirements on Steam, intense review-bombing campaigns, and a community frequently at odds with the game itself over balance adjustments that were sometimes too aggressive or too lenient.

Arrowhead has faced challenges in managing a larger and more mainstream player base than ever before. Now, 14 months after Helldivers 2's release on PC and PlayStation 5, the developer reflects on the tumultuous path it has navigated. Has Arrowhead finally mastered the demanding landscape of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain further insights into Arrowhead's journey and future plans.