TMEditor

TMEditor

Art & Design 1.0.27 5.4 MB by Microspace Games Jul 25,2026
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Application Description

Tiled Map Editor for 2D Game Development

TMEditor is a free tool that simplifies the process of designing map layouts for 2D games. It is highly versatile, enabling you to define abstract elements like collision areas, enemy spawn points, and power-up locations. All data is stored in the standardized and convenient .tmx file format.

How Does TMEditor Work?

The core workflow for creating maps with TMEditor involves the following key steps:

1. Select your map dimensions and base tile size.

2. Import tilesets from your image files.

3. Arrange the tiles on your map canvas.

4. Add custom objects to represent abstract game elements.

4. Export your map as a .tmx file.

5. Import the .tmx file into your game engine and parse its data.

Features

- Orthogonal and isometric map orientations

- Support for multiple tilesets

- Multiple object layers

- Multi-layer editing: Utilize up to eight layers to add rich detail to your maps.

- Custom properties for maps, layers, and objects

- Essential editing tools: Stamp, Rectangle, and Copy-Paste

- Tile flipping functionality

- Undo and redo actions (currently for tile and object placement)

- Supported object types: Rectangle, ellipse, point, polygon, polyline, text, and image

- Object placement on isometric maps

- Background image support

- Export options: XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, and Replica Island (level.bin)

What's New in the Latest Version 1.0.27

Last updated on Oct 4, 2024

Includes bug fixes and stability improvements.

TMEditor Screenshots

  • TMEditor Screenshot 0
  • TMEditor Screenshot 1
  • TMEditor Screenshot 2
  • TMEditor Screenshot 3
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