Bloodborne PSX Demake Faces Copyright Claim, 60fps Mod Creator Offers 'Copium' Remake Theory

Author: Blake May 13,2025

The Bloodborne PSX demake, a fan project inspired by the iconic FromSoftware game, has recently been subjected to a copyright claim, following in the footsteps of the Bloodborne 60fps mod that was targeted last week. Lance McDonald, the creator of the well-known Bloodborne 60fps mod, disclosed receiving a DMCA takedown notice from Sony Interactive Entertainment, requesting the removal of links to his patch from the internet. This action was taken four years after the mod's initial release.

Lilith Walther, the creative mind behind Nightmare Kart, formerly known as Bloodborne Kart, and the visually striking Bloodborne PSX demake, took to Twitter to announce that a YouTube video showcasing the demake was hit with a copyright claim by MarkScan Enforcement. McDonald further revealed that MarkScan is a company employed by Sony Interactive Entertainment, the same entity responsible for the DMCA notice against his 60fps patch.

The situation has sparked curiosity and speculation among fans and creators alike. Bloodborne, originally launched on the PS4 to widespread critical and commercial success, has left fans yearning for an official next-gen update to enhance its frame rate from 30fps to 60fps, along with calls for a remaster and a sequel. Recent advancements in PS4 emulation technology, highlighted by Digital Foundry's coverage of the ShadPS4 emulator, have allowed the game to be played at 60fps on PC, potentially prompting Sony's aggressive stance on fan-made projects.

In response to these developments, McDonald proposed his "copium theory," suggesting that Sony's actions might be a precursor to an official announcement of a 60fps Bloodborne remake. He speculated that Sony's DMCA efforts could be aimed at clearing search results to avoid conflicts with future official releases. However, Sony has yet to provide any indication of plans to revisit Bloodborne.

Former PlayStation executive Shuhei Yoshida offered his perspective on the lack of updates for Bloodborne, attributing it to FromSoftware's director Hidetaka Miyazaki's deep attachment to the game. Yoshida theorized that Miyazaki's reluctance to have anyone else work on Bloodborne, combined with his busy schedule, might be the reason behind the game's dormancy, despite the PlayStation team's respect for his wishes.

Despite these insights, Bloodborne remains untouched nearly a decade after its release, with Miyazaki himself acknowledging the potential benefits of the game on more modern hardware. The future of Bloodborne continues to be a topic of fervent discussion and hope among its dedicated fanbase.